NASCAR 09 is the twelfth and final simulation installment in the EA Sports NASCAR series, it is the sequel to 2007 game NASCAR 08. It is developed by EA Tiburon and released on the PlayStation 2, PlayStation 3, Xbox 360 and mobile phones in North America on June 10, 2008. On March 12, 2008, EA announced Jeff Gordon as the cover athlete for NASCAR 09. Through the career mode, "Chase for the NASCAR Sprint Cup", Gordon leads a mentoring program, a new feature offered in NASCAR 09. This is also the third EA Sports NASCAR video game to appear on a handheld system for Mobile phone version.
Cover art featuring Jeff Gordon
|Series||EA Sports NASCAR|
|Platform(s)||PlayStation 2, PlayStation 3, Xbox 360, mobile phone|
In October 2007, Electronic Arts moved the PlayStation 2 game development to a new studio in North Carolina to be able to get better information with the NASCAR teams in an attempt to improve the game. The PlayStation 3 and Xbox 360 versions of the game were still made at the old studio.
Due to the development team using certain resources to work on key features in the game, no car manufacturers were present in this year's title.
This is the last NASCAR game to be produced by EA for the original platforms. In 2009, NASCAR Kart Racing was released, replacing any 2009 installment for the annual series. It was EA's last game before their exclusive license with NASCAR expired.
For game players in Canada, while the game was still released only in English, the instruction manual and box cover were bilingual, with text in both English and French.
This is the earliest that EA has released a NASCAR game, as NASCAR 08 was released in July of the previous year while NASCAR 09 saw a June release.
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Jeff Gordon mentors the player in the new "Chase for the NASCAR Sprint Cup" career mode that has a completely revamped 3D menu interface. With Jeff's help, the player signs contracts, builds their reputation, and earns performance points by winning in the NASCAR Whelen Modified Tour (PlayStation 2 only), NASCAR Craftsman Truck Series, the NASCAR Nationwide Series, and the NASCAR Sprint Cup Series. One new feature in NASCAR 09 is "Own The Track". This allows the player to compete against friends or other gamers and own all 22 tracks in the Sprint Cup Series. Also new is the new "Sprint Driver Challenge", in which the player complete challenges in all sorts of situations to earn rep and performance points. In the game there are two driving styles available for the player to choose from: Normal and Pro. The Pro driving style is more suited for experienced players, while the Normal mode is better suited for beginners.
The game also allows the driver to build his own car from the ground up. Over one million setup combinations are available to make the car handle better and run faster.
Also new to NASCAR 09 was the Paint Booth Customization Feature, similar to Papyrus' NASCAR games. For only the second time in the franchise's history (first appearing in EA's NASCAR Sim Racing for PC), a car customization template is available online which creates endless possibilities for personalization. Players are only able to see their friends' custom-designed car skins when racing against them online, not non friends. The online connectivity of Paint Booth allows players to download a car template from EASports.com and import it into editing programs, such as Adobe Photoshop, giving users a multitude of design options. They can then upload those images into the game and show off their dream machine on the track. After EA lost the NASCAR license, the Paint Booth application was removed from the EA Sports website.
Downloadable content (for money) was added in July 2008; among the content was the Circuit Gilles Villeneuve road course for the Nationwide Series and new car paint schemes for the Sprint Cup and Nationwide. Also, there are three downloadable paint scheme packs that feature special paint schemes for cars already in the game. They are just like the other cars in the game with no manufacturers.
IGN gave the Xbox 360 a score of 6.5/10 and the PlayStation 3 version a score of 5.9/10. The reviewer noted that the overall presentation was lacking excluding Jeff Gordon's green screen mentoring in the game. He was also generally disappointed with the gameplay saying, "The controls are decent, and the Sprint Driver Challenges are quite fun. But the racing itself is a tepid, repetitive experience with no flair". The reviewer also noted that the PlayStation 3 version suffered from texture rips, clipping and slowdown while the Xbox 360 version had a smoother framerate. GT Games noted that although it was an improvement on the 2008 version, the game lacks even in the basic things one would expect in a NASCAR game. For example, there are no manufacturer's logos, such as the Ford Fusion, Chevrolet Impala, etc., and a severe lack of licensed drivers, even in the Sprint Cup.
X-Play gave the game a positive review, giving it a 4/5, praising the graphics, racing, and career mode, but noted that it has a clumsy interface and that EA's online policies needed a lot of work. In their video review they said the A.I. is "fairly fair, nothing crazy, just alright".
Future of seriesEdit
This was the final simulation installment of the EA Sports NASCAR series. Electronic Arts has stated they would not make another title due to slumping sales, lack of popularity, and the difficulty of installing any new features. NASCAR Kart Racing was the only NASCAR-themed game produced by EA for the 2009 season. EA's exclusive license as NASCAR's official video game producer expired in 2010. In September 2010, Activision was announced as the distributor for a NASCAR game, to be developed by Eutechnyx, with direct involvement from NASCAR. The first game, NASCAR The Game: 2011, was released on March 29, 2011 for Xbox 360 and PS3. The EA servers for NASCAR 09 and numerous other EA games were shut down on August 11, 2011.
The license to NASCAR games would later be acquired by 704Games as a NASCAR Heat series revival. Monster Games, in collaboration with Dusenberry Martin Racing, released the first game as NASCAR Heat Evolution in 2015.
|Airbourne||"Too Much, Too Young, Too Fast"|
|Christian Kane||"The House Rules"|
|The Parks||"Born Into It"|
|From First to Last||"Two As One"|
|Jet Black Stare||"It’s Over"|
|Jet Black Stare||"Ready to Roll"|
|The Parlor Mob||"Hard Times"|
|Rev Theory||"Light It Up"|
|The Black Keys||"Strange Times"|
|Theory of a Deadman||"Got It Made"|
|Third Day||"This Is Who I Am"|
- "Search results for 'nascar 09'". Retrieved 2008-06-29.
- "EA Announces Jeff Gordon as NASCAR 09 Cover Athlete". Electronic Arts. 2008-03-12. Retrieved 2008-03-12.
- Barnwell, Bill (2008-03-12). "NASCAR 09 First Look: Is the new version a competitive racing sim?". IGN. p. 2. Retrieved 2008-03-12.
- "Jeff Gordon Is The Face Of NASCAR 09". 2008-03-12. Retrieved 2008-03-12.
- John Gaudiosi (2007-10-24). "Electronic Arts Shifts NASCAR 09 to New North Carolina Studio". Retrieved 2008-02-26.
- Update from the NASCAR Dev Team[dead link]
- EA Announces All-New Paint Booth Customization Feature
- "Archived copy". Archived from the original on 2010-12-08. Retrieved 2010-12-28.CS1 maint: archived copy as title (link)
- BestBuy.com: Exclusive Elliott Sadler cover
- Geddes, Ryan (June 13, 2008). "NASCAR 09 Review". IGN. IGN Entertainment. Retrieved 17 October 2011.
- Geddes, Ryan (13 June 2008). "NASCAR 09 Review - PlayStation 3". IGN. Retrieved 17 January 2016.
- [ G4TV.com: X-Play NASCAR 09 Review]
- Kato, Matthew (January 19, 2015). "New Company Gets Exclusive NASCAR Rights". Game Informer. Retrieved May 20, 2016.
- Hayward, Andrew (2008-05-22). "NASCAR 09 Soundtrack Revealed". 1UP.com. Archived from the original on 2012-11-05. Retrieved 2012-12-21.
|EA Sports NASCAR Series||Next game:|
NASCAR Kart Racing