Madden Football 64 is a football video game. It was the first game of the Madden NFL series to be released for the Nintendo 64, as well as the first Madden game to be fully in 3D. The game has commentary by Pat Summerall and John Madden.

Madden Football 64
Madden Football 64 Coverart.png
North American Nintendo 64 cover art
Developer(s)EA Tiburon
Publisher(s)EA Sports
SeriesMadden NFL
Platform(s)Nintendo 64
Release
  • NA: October 31, 1997
  • PAL: December 1997
Genre(s)Sports
Mode(s)Single player, Multiplayer

LicenseEdit

This edition does not use real NFL team names or logos. Instead, the teams use banners that consist of two bars with the team colors, and the team name on top of them in white, accompanied by players in their uniforms. The Pro Bowl is referred to as the "Madden Bowl", and the Super Bowl as the "EAS Championship". However, the game does have a license with the NFL Player's Association, so real player names are present in the game. The game failed to get an NFL license as its competitor for the Nintendo 64 that year, Acclaim Entertainment's NFL Quarterback Club 98 had acquired all the licensing rights and Electronic Arts was not able to obtain the NFL license to use the real team names in time for its release.[1] This game is, to date, the last game in the Madden franchise that lacked a full NFL license.

Teams are referred to by city only, usually the city in which the real life team's stadium is located. The New England Patriots are referred to as "Foxboro", the Tennessee Oilers as "Nashville", the Arizona Cardinals as "Phoenix", the Minnesota Vikings as "Minneapolis", the Tampa Bay Buccaneers simply as "Tampa", the Carolina Panthers as "Charlotte", and a historic team, the Los Angeles Rams referred to as "Anaheim". Team uniforms are altered; all uniforms have white pants, helmet colors are often altered to be different from jerseys (only the Denver Broncos's home jersey and helmet are the same color), and even some already different colors are changed – Foxboro's helmet in this game is red, and Charlotte's is Carolina blue, when in real life both were silver.

ReceptionEdit

Next Generation reviewed the Nintendo 64 version of the game, rating it two stars out of five, and stated that "Despite its lack of merit as a serious football game, Madden 64 is the fastest-playing N64 football game around and as such is just slightly better than QBC 64 as an arcade game."[2]

IGN gave Madden Football 64 a good 7.8 out of 10 overall stating "This game has authentic 3D models that animate believably with real names of team players mapped on jerseys. Surprisingly, making the jump to 3D has had no real downside for the game in terms of slowdown or glitches. This game moves as smoothly as its predecessors and looks a lot better".[3]

ReferencesEdit

  1. ^ Casamassina, Matt (October 24, 1997). "Madden 64". IGN. Retrieved September 13, 2018. Football fanatics, however, will be very disappointed to know that Madden 64 doesn't feature the full NFL license, so real team names, team colors and team stadiums are not present. This means that you could be stuck playing the Chicago Bulldozers instead of the mighty Bears -- and they might be purple. Acclaim grabbed all the NFL licensing rights for its NFL QB Club '98 early and EA was left playing catch up. However, EA did manage to acquire the NFLPA (NFL Players Association) so real player names are present in the game.
  2. ^ "Finals". Next Generation. No. 37. Imagine Media. January 1998. p. 146.
  3. ^ IGN Reviews Madden Football 64 (N64)

External linksEdit