List of Scooby-Doo, Where Are You! episodes

Scooby-Doo, Where Are You! is a Saturday morning cartoon produced by Hanna-Barbera.

Series overviewEdit

SeasonEpisodesOriginally aired
First airedLast airedNetwork
117September 13, 1969 (1969-09-13)January 17, 1970 (1970-01-17)CBS
28September 12, 1970 (1970-09-12)October 31, 1970 (1970-10-31)
316September 9, 1978December 23, 1978ABC


Season 1 (1969–70)Edit

No. in
TitleVillain(s)Identity(ies)Original air date
11"What a Night for a Knight"Black KnightMr. WicklesSeptember 20, 1969 (1969-09-20)
While walking home from the movies, Shaggy and Scooby-Doo discover a black suit of armor in a pickup truck, and the gang deliver it to the local museum. The kids later break into the museum to search for clues, after learning that the archaeologist who was transporting the suit is missing, and they find that the knight's armor has come to life.
22"A Clue For Scooby-Doo"Ghost of Captain CutlerCaptain CutlerSeptember 13, 1969 (1969-09-13)
The kids' beach party is interrupted by a ghost in a glowing deep sea-diving suit, who they think is connected with the disappearance of several yachts. The mystery leads the gang to a bay known as "The Graveyard of Ships" where they have a run-in with the ghost.
33"Hassle In The Castle"Phantom of Vázquez CastleBluestone The GreatSeptember 27, 1969 (1969-09-27)
The gang goes out on a boating expedition, but gets lost in a fog and crashes their boat on the mysterious Haunted Isle. They decide to venture to the abandoned Vázquez Castle on the island for help, but instead encounter a transparent phantom running loose, who threatens them to leave the island and never return.
44"Mine Your Own Business"Miner 49erHankOctober 4, 1969 (1969-10-04)
Thanks to Shaggy reading the map upside down, the sleuths end up in Gold City, an old mining town in the California desert, which is being haunted by the ghost of a miner from 1849 who is said to wander the mines looking for the last vein of gold.
55"Decoy for a Dognapper"Indian Witch Doctor and Ghost of GeronimoBuck MastersOctober 11, 1969 (1969-10-11)
When a series of local dognappings alarms prize-winning dog trainer Buck Masters, the gang offers to have Scooby-Doo pose as a decoy to catch the dognappers. However, their plan works too well as Scooby is himself dognapped, leading the gang to discover that the dognappers appear to be under the command of a ghostly Indian witch doctor.
66"What the Hex Going On?"Ghost of Elias KingstonStuart WetherbyOctober 18, 1969 (1969-10-18)
The kids pay a visit to their friend Sharon Wetherby, whose Uncle Stuart has been cursed by the ghost of the family's neighbor, Elias Kingston. When Uncle Stuart disappears altogether, Mystery Inc. ventures into the abandoned and allegedly haunted Kingston Mansion next door, in search of him and the ghost.
77"Never Ape an Ape Man"Ape ManCarl the StuntmanOctober 25, 1969 (1969-10-25)
The gang get jobs as extras on Daphne's uncle John's set of his new movie The Ape Man of Forbidden Mountain, based on the legend of an ape man. However, the legend soon comes true and the ape man terrorizes the set and the gang.
88"Foul Play in Funland"The Funland RobotCharlie the RobotNovember 1, 1969 (1969-11-01)
The gang notice that the carnival Funland appears to be operating by itself, so they go to investigate. They soon discover a crazy robot running loose, but when they notify the caretaker, he and his sister rebuff them, convincing the kids to solve the mystery themselves.
99"The Backstage Rage"Phantom Puppeteer (The Puppet Master)PietroNovember 8, 1969 (1969-11-08)
While getting a pizza, Shaggy and Scooby-Doo come across a violin case filled with counterfeit money. While Scooby is distracted by a dog puppet, the case of money is stolen away. Shaggy, Scooby, and the rest of the gang find a string puppet controller at the scene and follow it to the local puppet theater, where they uncover a counterfeiting operation, controlled by a spooky puppet master.
1010"Bedlam in the Bigtop"Ghost ClownHarry the HypnotistNovember 15, 1969 (1969-11-15)
Mystery, Inc. meets a strongman and a midget, both on the run from a circus allegedly haunted by a ghost clown. The gang goes to the circus grounds to investigate, but Daphne, Shaggy and Scooby fall victim to the Ghost Clown's powers of hypnotism.
1111"A Gaggle of Galloping Ghosts"Count Dracula, Wolfman, Frankenstein's Monster and The GypsyBig Bob OakleyNovember 22, 1969 (1969-11-22)
While on their way to Franken Castle from Transylvania, Mystery Inc. stop to get their fortunes told by a gypsy fortune teller. She warns them "they will meet their doom" if they go to the castle. Scooby and the gang go to the castle anyway, where they are confronted by Count Dracula, Frankenstein's monster and the Wolfman.
1212"Scooby-Doo and a Mummy, Too"Mummy of AnkhaDr. NajibNovember 29, 1969 (1969-11-29)
While visiting a museum, the gang learn about the legend of Ankha, a 3000-year-old mummy. Legend had it that the mummy will come back alive and turn people to stone if he is removed from his tomb. Shaggy later finds a coin inside his pocket from the exhibit, and when the gang go back to return it, they find the mummy has come to life and turned the professor to stone, and now he wants Shaggy's coin.
1313"Which Witch is Which?"Witch and ZombieZeb Perkins and ZekeDecember 6, 1969 (1969-12-06)
While lost in a swamp, the gang comes across a zombie who spooks them. In the nearby town of Swamp's End, they learn that a witch nearby brought the zombie to life, and the gang investigates.
1414"Spooky Space Kook"Space KookHenry BascombeDecember 13, 1969 (1969-12-13)
The Mystery Machine runs out of gas in front of a farmhouse, next to an abandoned airfield, which is haunted by a UFO and its ghostly alien driver.
1515"Go Away Ghost Ship"Ghost of RedbeardC.L. MagnusDecember 20, 1969 (1969-12-20)
The newspaper reports that local shipping company owner C.L. Magnus's company is going out of business, because the ghost of the pirate Redbeard is haunting the harbor and looting Magnus' ships. After reading the story and consulting Magnus, the gang heads out to sea to see if they can stop the ghost.
1616"A Night of Fright is No Delight"Phantom Shadows (Giggling Green Ghosts)Cosgood Creeps and Mr. CrawlsJanuary 10, 1970 (1970-01-10)
Scooby-Doo is named in the will of Colonel Beauregard Sanders, an eccentric millionaire whose life he saved several years earlier. The only way to claim the inheritance is for Scooby, and the other four heirs to spend the night in the Colonel's mansion — which they quickly learn is haunted by two phantom shadows, later revealed to be two green ghosts.
1717"That's Snow Ghost"Snow GhostMr. GreenwayJanuary 17, 1970 (1970-01-17)
While on a skiing vacation at Wolf's End Lodge, the kids are scared by the ghost of a Yeti, called the Snow Ghost, who is believed to turn anyone he captures into ghosts. In search of clues, the gang eventually meet a Tibetan hermit who thinks he is responsible for summoning the monster.

Season 2 (1970)Edit

No. in
TitleVillain(s)Identity(ies)Chase songOriginal air date
181"Nowhere to Hyde"Ghost of Mr. HydeDr. JekyllRecipe for My LoveSeptember 12, 1970 (1970-09-12)
On their way home from the Malt Shop, the gang encounters the Ghost of Mr. Hyde in the back of the Mystery Machine, who runs through a marsh and sneaks into a spooky house. The house turns out to be the home of Dr. Jekyll (the great-grandson of the novel character), who fears he may be transforming into the ghost. The gang begin searching the house for clues, pegging Helga, Jekyll's housekeeper, as a likely suspect, but they are pursued at every turn by the ghost.
192"Mystery Mask Mix-Up"Ghost of Zen Tuo and Phantom HenchmenA. FongI Can Make You HappySeptember 19, 1970 (1970-09-19)
After attending a Chinese New Year parade in San Francisco, the gang goes shopping in a curio shop where Daphne buys a golden mask. The gang then visits Mr. Fong, and they soon learn from him that the mask was stolen many centuries ago from the crypt of a Chinese warlord named Zen Tuo, and now his ghost and his two phantom henchmen want it back.
203"Jeepers, It's the Creeper"The CreeperMr. CarswellDaydreamin'September 26, 1970 (1970-09-26)
While on their way to their high school's barn dance, the gang comes across a knocked-out bank guard and his ransacked car. After he mumbles to them some clues, they discover that the local banks have been robbed by a mysterious zombie-like phantom called the Creeper.
214"Scooby's Night with a Frozen Fright"CavemanProfessor WayneSeven Days a WeekOctober 3, 1970 (1970-10-03)
While out fishing, Shaggy and Scooby-Doo hook a 2-million-year-old caveman frozen in a block of ice, which the gang learns was lost at sea during a violent storm. They take the caveman to the Oceanland aquarium, but when someone melts the ice block and the caveman goes on the rampage, the gang decides to stick around and investigate.
225"Haunted House Hang-Up"The Headless Spectre and The Phony PhantomPenrod Stillwall and Asa ShanksLove the WorldOctober 10, 1970 (1970-10-10)
The Mystery Machine overheats in front of an old spooky mansion, and the gang goes to look for help, but finds out that the house is being haunted by the Headless Spectre, a terrifying phantom with no head. The mystery gets even stranger when they begin to hear knocking sounds and clues leading to a treasure.
236"A Tiki Scare Is No Fair"Witch DoctorJohn SimmsN/AOctober 17, 1970 (1970-10-17)
Shaggy and Scooby's vacation in Hawaii is interrupted by a ghostly witch doctor, who warns the tourists and natives they are on the sacred grounds of the island god Mano Tiki Tia and to stay away from the cursed village. Later, the gang's guide John Simms goes missing, so it is up to the gang to search for him in the supposedly cursed village, where they eventually run into the witch doctor and the giant living statue of Mano Tiki Tia.
247"Who's Afraid of the Big Bad Werewolf?"Ghost of Silas Long the WerewolfSheep rustlerTell Me, Tell MeOctober 24, 1970 (1970-10-24)
Out on a camping trip, the gang hears the sounds of a wolf, so they decide to follow wolf-like tracks to the open and empty grave of Silas Long, who was supposedly a werewolf. They follow his tracks further to an old abandoned sawmill filled with wool, empty barrels with short tubes sticking out of them, and the werewolf's ghost himself.
258"Don't Fool with a Phantom"The Wax PhantomRoger StevensPretty Mary SunlightOctober 31, 1970 (1970-10-31)

While participating in the Johnny Sands Dance Game Show at the local TV station, the teens encounter a phantom made of wax, who steals a safe full of money and kidnaps the station manager. Is the phantom a hoax, or the result of a curse from an old station employee seeking revenge for the cancellation of his show?

Note: this is originally the series finale and the last episode under the Scooby-Doo, Where Are You! name until September 1978.

Season 3 – Scooby's All-Stars (1978)Edit

Only the first nine episodes of the 16-episode 1978 season of Scooby-Doo, listed below, were broadcast under the Scooby-Doo, Where Are You! name. The revival series was cancelled soon afterward and the remaining seven episodes that were intended for the revival were instead broadcast during the Scooby's All-Stars block, then all 16 were rerun during this block and later syndicated as part of The Scooby-Doo Show. See List of The Scooby-Doo Show episodes for the entire season run and The Scooby-Doo Show for proper production credits.

No. in
TitleVillain(s)Identity(ies)Original air date
261"Watch Out! The Willawaw!"The Willawaw and Owl MenGrey Fox and two henchmenSeptember 9, 1978 (1978-09-09)
While visiting Velma's Uncle Dave, the gang find out he has been kidnapped from his home, and that a mysterious Williwaw is haunting the area.
272"A Creepy Tangle in the Bermuda Triangle"Skeleton MenDr. Grimsley and his henchmenSeptember 16, 1978 (1978-09-16)
While on a boat flowing down the Gulf Stream, the gang end up in the Bermuda Triangle and discover an airplane-snatching flying saucer and a trio of Skeleton Men.
283"A Scary Night with a Snow Beast Fright"Snow BeastDr. BaptisteSeptember 23, 1978 (1978-09-23)
After being invited by Professor Krueger at the North Pole, the gang finds out that he has been captured. After they meet an Inuit named Chief Minook, he gets captured as well, and the gang attempts to solve the mystery.
294"To Switch a Witch"Ghost of Milissa WilcoxArlene Wilcox's twin sisterSeptember 30, 1978 (1978-09-30)
On Halloween night, the New England town of Salem, Massachusetts is being haunted by the ghost of the witch Milissa Wilcox, who was burned at the stake in 1778. After receiving a distressed call from their friend Arlene Wilcox, a descendant of the accused witch, the gang arrives to help, despite being warned off by the town's mayor. The gang realizes the witch looks exactly like Arlene.
305"The Tar Monster"The Tar MonsterMr. StonerOctober 7, 1978 (1978-10-07)
The gang go to the ancient city of Byzantius in Turkey. On the way there, they meet the Tar Monster, who frightens the workers away while opening the inner sanctum.
316"A Highland Fling with a Monstrous Thing"The Loch Ness Monster and The Ghost of Finnyan McDuffJamie CragmoorOctober 14, 1978 (1978-10-14)
The gang travel to Scotland to visit their friend Aggie MacDuff, who says people have left her castle in fear after ghost sightings. It seems the ghost plays bagpipes to call on the Loch Ness Monster to help him scare people away from the castle.
327"The Creepy Case of Old Iron Face"Old Iron FaceMama MioneOctober 21, 1978 (1978-10-21)
As the gang go water-skiing, they encounter Old Iron Face, a phantom who is supposed to have a hideous face. Later the gang's guide, Captain Morgan, disappears, and they set out for the island to find him.
338"Jeepers, It's the Jaguaro!"JaguaroBarneyOctober 28, 1978 (1978-10-28)
After an emergency landing in a jungle in Brazil, the gang get caught between headhunter natives, and the Jaguaro: a creature with the head of a Smilodon, and the body of an ape.
349"Make a Beeline Away from that Feline"Cat CreatureDr. BellNovember 4, 1978 (1978-11-04)

As the gang go to visit Daphne's aunt, she says that a strange and unexpected package that had a cat medallion in it arrived at her door. She believes that every night, she turns into the cat creature — the same cat creature that robbed a jewelry store.

Note: this is the last episode in season 3 broadcast under the Scooby-Doo, Where Are You! banner, as the revival series was cancelled.
3510"The Creepy Creature of Vulture's Claw"Mantis CreatureProfessor GreerNovember 11, 1978 (1978-11-11)
The gang discovers a humanoid mantis creature roaming around the Vulture's Claw Botanical Gardens.
3611"The Diabolical Disc Demon"The PhantomAce DecadeNovember 18, 1978 (1978-11-18)
The kids discover the Diabolical Disc Demon. He wants the half-finished song of a missing songwriter and will stop at nothing to get it.
3712"Scooby's Chinese Fortune Kooky Caper"Moon MonsterUncle Chin Wong SingNovember 25, 1978 (1978-11-25)
The gang runs into the Moon Monster. There are rumors that if you run into his shadow, you will be turned into stone.
3813"A Menace in Venice"Ghostly GondolierMarioDecember 2, 1978 (1978-12-02)
The gang goes to visit their friend Antonio in Venice. They soon find out that a ghost is haunting him and the ghost plans to steal the ancient necklace Antonio is wearing.
3914"Don't Go Near the Fortress of Fear"Ghost of Juan CarlosCaptain EddyDecember 9, 1978 (1978-12-09)
The gang arrives at Puerto Rico to visit the ancient fortress El Moro. While there, the kids run into a ghostly commander named Juan Diego who warns them to stay away from his creepy fortress.
4015"The Warlock of Wimbledon"Warlock AnthosNick Thomas and John the GatekeeperDecember 16, 1978 (1978-12-16)
The gang meets Jimmy Pelton, a star tennis player, while cruising England. Jimmy has been cursed by the Warlock Anthos that if he plays in Wimbledon, he is doomed.
4116"The Beast is Awake in Bottomless Lake"Beast of Bottomless LakeJulie JohnsonDecember 23, 1978 (1978-12-23)

The gang goes to Canada at the newly deserted village of Bottomless Lake. It turns out that a beast has scared everyone away.

Note: this episode is, in essence, the series finale of three shows (the Scooby-Doo segments of Scooby's All-Stars, The Scooby-Doo Show, and - unofficially - Scooby-Doo, Where Are You!).

See alsoEdit


1.^ In the crossover episode from The CW dark fantasy series Supernatural, Sam & Dean Winchester along with Castiel get transported to this episode by a ghost.[1]


  1. ^ Turchiano, Danielle (March 20, 2018). "How Supernatural's Scooby-Doo Crossover Came to Be". Variety. United States: Penske Media Corporation. Retrieved April 30, 2019.